Every Tuesday, Guardian rugby writer Robert Kitson gives his thoughts on the headlines, scrutinises the latest matches and provides gossip from behind the scenes in his unique and indomitable style. See the latest edition here.
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It’s true that Daggerfall included an entire continent’s worth of content, but it was mostly composed of procedurally generated liminal space. By contrast, Morrowind contained just a single island—not even the entire province after which the game was named. The difference was that it was handcrafted.